Cameron Shepherd
Unity and Unreal Engine 4 Games designer
My Projects
Portfolio of Work

Spark Jumper is a virtual reality experience designed for the Oculus Go. It provides an energetic experience for users by having them jump from spark to spark to reach the final spark in the distance. The experience builds the users energy through the evolving music tracks and the experiances increasing speed.

Spark Jumper
My Role in Spark Jumper:
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Game Designer
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VFX Artist
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3D Modeler
Development Info:
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Project duration was 13 Weeks
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3 team members
I was Involved in:
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The design of the experience.
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Creation of all intricate 3D models
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The Creation of particles effects.
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Consistant playtesting sessions.


Lights out is a Board game where the goal is to out last your opponents by any mean necessary. Players must survive by fighting their opponents for there crystals, moving around the board as strategically as possible or using their chosen races unique ability to gain an advantage to win.
Lights Out
My Role in Spark Jumper:
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Game Designer
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Art Designer
Development Info:
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Project duration was 6 Weeks
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3 team members
I was Involved in:
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Designing the abilities for each unique character
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Creating cards that depicted actions the player could take
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Creating game tokens using photoshop


Space & Tactic is a multiplayer, strategy video game designed for android devices. Each turn players gain Dallions which are used to buy attacks and actions that that the player can use in order to best their opponent. the winner of the round is the player who can destroy all the opponents ships first.
Space & Tactics
My Role in Spark Jumper:
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Game Designer
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VFX Artist
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Sprite Designer
Development Info:
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Project duration was 5 Weeks
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6 team members
I was Involved in:
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Designing the core mechanics of the game
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Making sprite art for the ships and attacks
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Creating the start menu UI


